Here is another cool Dub Dash video presenting various catchy gameplay mechanics. Enjoy! (Music by Bossfight)
Über Darko Pavic
Promotion in der Informatik bei Prof. Leif Kobbelt am Lehrstuhl für Computergrafik an der RWTH Aachen. Industrieerfahrung, u.A., als Senior-Softwareentwickler bei RTT und als High-Performance-Computing Consultant bei Fujitsu. Über 20 Jahre Programmiererfahrung. Mitbegründer und Geschäftsführer bei Incodra.
Interessen: Computerspiele, Basketball, Fußball, Skifahren, Tauchen, Gitarre, Kino.
Einträge von Darko Pavic
Finally! Enjoy the trailer of the hardest game you have ever played! Coming out on iOS on October 8th! Android and Desktop versions will follow soon this year!
The game is finally out! Wooohooo!
The eighth episode is about buttons and doors. Do you think the shortest path is always the best one?
The seventh episode introduces rotors. They may rotate as fast as a blender, so do you think the spinship will blend?
The sixth episode shows our time attack mode. Do you think you are skilled enough to get the gold trophy?
The fifth episode is about lost objects, which need to be found in the environment. Are you able to find all the objects at the first go?
The third episode is about the right timing. What would you do, if a moving crane is heading towards you?
The second episode will demonstrate what happens, if the spinship gets crushed by a moving crane!
Our 3D content creation pipeline is mainly based on Blender (www.blender.org). When creating a level we start with painting the level outlines and then in the second step place all the game elements needed, selected from our 3D model database. We wanted our level outlines to be as “blobby” as possible to visually fit the […]
Incodra UG (haftungsbeschränkt)